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37)All-woman BSF bikers create history with Republic Day debut; Twitterati beam with pride

India Republic Day -- To identify Indias 69th Republic Morning a grand parade was held with Rajpath in New Delhi like every year after Best Minister Narendra Modi given homage to the nations martyrs by laying a wreath at Amar Jawan Jyoti. But this time around the spectators were in for a splendid amaze when a newly-formed Border Security and safety Forces Womens Motor Cycle workforce Seema Bhawani made an amazing debut with their daredevil stunts at the parade. Led by Sub-Inspector Stanzin Noryang typically the squad performed breathtaking stunts for the audience including a salute to the President! Out of the sixteen stunts an d acrobatics fish riding side riding faulaad prachand baalay shaktiman bull fighting sapt rishi seema prahari bharat ke mustaid prahari sarhad ke nigheban and flag march pyramid were the highlights. With 113 women the Seema Bhawani made a phenomenal entry on 26 350cc Regal Enfield motorcycles. While the market cheered for them and even gifted them a standing

2D computer graphics

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2D computer graphics is the computer-based generation of digital images—mostly from two-dimensional models (such as 2D geometric models, text, and digital images) and by techniques specific to them. It may refer to the branch of computer science that comprises such techniques or to the models themselves. 2D computer graphics are mainly used in applications that were originally developed upon traditional printing and drawing technologies, such as typography, cartography, technical drawing, advertising, etc. In those applications, the two-dimensional image is not just a representation of a real-world object, but an independent artifact with added semantic value; two-dimensional models are therefore preferred, because they give more direct control of the image than 3D computer graphics (whose approach is more akin to photography than to typography). In many domains, such as desktop publishing, engineering, and business, a description of a document based on 2D computer graphics technique

2D graphics techniques

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2D graphics models may combine geometric models (also called vector graphics), digital images (also called raster graphics), text to be typeset (defined by content, font style and size, color, position, and orientation), mathematical functions and equations, and more. These components can be modified and manipulated by two-dimensional geometric transformations such as translation, rotation, scaling. In object-oriented graphics, the image is described indirectly by an object endowed with a self-rendering method—a procedure which assigns colors to the image pixels by an arbitrary algorithm. Complex models can be built by combining simpler objects, in the paradigms of object-oriented programming. In Euclidean geometry, a translation moves every point a constant distance in a specified direction. A translation can be described as a rigid motion: other rigid motions include rotations and reflections. A translation can also be interpreted as the addition of a constant vector to every poin

2D graphics hardware

Modern computer graphics card displays almost overwhelmingly use raster techniques, dividing the screen into a rectangular grid of pixels, due to the relatively low cost of raster-based video hardware as compared with vector graphic hardware. Most graphic hardware has internal support for blitting operations or sprite drawing. A co-processor dedicated to blitting is known as a Blitter chip . Classic 2D graphics chips and graphics processing units of the late 1970s to 1980s, used in 8-bit to early 16-bit, arcade games, video game consoles, and home computers, include: Atari's TIA, ANTIC, CTIA and GTIA Capcom's CPS-A and CPS-B Commodore's OCS MOS Technology's VIC and VIC-II Hudson Soft's Cynthia and HuC6270 NEC's μPD7220 and μPD72120 Ricoh's PPU and S-PPU Sega's VDP, Super Scaler, 315-5011/315-5012 and 315-5196/315-5197 Texas Instruments' TMS9918 Yamaha's V9938, V9958 and YM7101 VDP

2D graphics software

Many graphical user interfaces (GUIs), including macOS, Microsoft Windows, or the X Window System, are primarily based on 2D graphical concepts. Such software provides a visual environment for interacting with the computer, and commonly includes some form of window manager to aid the user in conceptually distinguishing between different applications. The user interface within individual software applications is typically 2D in nature as well, due in part to the fact that most common input devices, such as the mouse, are constrained to two dimensions of movement. 2D graphics are very important in the control peripherals such as printers, plotters, sheet cutting machines, etc. They were also used in most early video games; and are still used for card and board games such as solitaire, chess, mahjongg, etc. 2D graphics editors or drawing programs are application-level software for the creation of images, diagrams and illustrations by direct manipulation (through the mouse, graphics tabl

Developmental animation

With the resurgence: 8 of 2D animation, free and proprietary software packages have become widely available for amateurs and professional animators. The principal issue with 2D animation is labor requirements. citation needed With software like RETAS UbiArt Framework and Adobe After Effects, coloring and compositing can be done in less time. citation needed Various approaches have been developed: 38 to aid and speed up the process of digital 2D animation. For example, by generating vector artwork in a tool like Adobe Flash an artist may employ software-driven automatic coloring and in-betweening. Programs like Blender allow the user to do either 3D animation, 2D animation or combine both in its software allowing experimentation with multiple forms of animation.